The dungeon master is a dungeon builder game jam prototype made in 50 hours with an American artist : Jessica Garriga (her portfolio).
The dungeon master is a dungeon builder in which you play the evil keeper of the dungeon. You have to prevent incoming heroes to reach it’s heart. For that, you can use the gold you gain by killing heroes to extend your dungeon, add traps, and beat stronger heroes.
I took some ressources from:
You can try it in your browser by following this link : https://inoms.itch.io/the-dungeon-master
The planning was tricky here because we had 9 hours of jet lag with Jessica.
I started to share my ideas and concept with a voice call before putting everything on trello
My scope for this project was way too big ! So only a few things where implemented.
The main challenges for me with this project were :
I had so much more planned with this prototype. But I was alone on the team to want to continue on this project.
I decided to move to other task.
What do you think?